Risk, OF DEATH

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I was thinking in the shower the other day.

(Apparently this happens more so in the shower than at other times because as the water hits your head it stimulates the blood vessels in your brain, hence more brain activity, hence more thinking. I’m not convinced by this, because if this was true then why have short people not become remarkably more successful over the last fifty years (the period of development and adoption of the modern shower)? Unless of course, short people are genetically stupider than tall people and only now have they been able to catch up to those taller than them in achievements. That would make sense only if there had never been any short people who were remarkably successful, but obviously there have been some. So they all escape me right now, apart from Napoleon, but I’m sure there were more. But if there weren’t then that makes it more interesting, because Napoleon was French, which probably affects things some what.)

Anyway. I was thinking the in shower the other day about the board game Risk. I hate the board game Risk, only Monopoly gives me more ire, but I was thinking about it none-the-less. You see, Risk is slightly out-dated now, what with the modern concept of boats, planes and other things that thinking about it, were around when Risk was first invented. But also missing from Risk are nuclear missiles. I think these would revolutionise the game and make it infinitely better. Example:

Player 1: Okay, so I got a six so I start. No reinforcements on the first turn, so I chose to launch a missile at Iceland.
Player 2: Balls, I own that. How many dice do I get?
Player 1: Hang on a sec, let me just check. Uh, none it seems. I get them all.
Player 2: Oh.
Player 1: Roles dice. So that’s a five, a four, two threes and one one. Uh, gosh, I think that means I destroy all your players there.
Player 2: Really? Damn. Oh wait, you can’t destroy my missiles, they’re buried underground. And I think you’ve got to put five radiation counters down on the country.
Player 1: Okay. Well, next I’m going to launch missiles at Tugunska…

Player 1: And now for my troop movement, I move one of these cannons into Jamaica, and I roll three dice because there are three radiation counters down, and all the dice come up with numbers, which means I lose three of my men. Oh well.
Player 2: Okay, my turn. Well, I only have four troops left, so I’d better launch my missiles…

Player 2: Phew, well that was busy. Now troop movement. Hmm, I seem to have no troops left. Oh. Gosh. Oh well.
Player 1: Well, never mind, my turn. Except I don’t have any troops either.
Player 2: What does that mean?
Player 1: Well I think we’ve lost.
Player 2: Both of us?
Player 1: Seems so.
Player 2: Oh well. Chess?

Like I said; infinitely better.


Your Comments

eponymous

sorry - showers, tall people, short people - did any of that second paragraph actually make sense?

I know it's not a requirement for these posts, but still.

Benjamin

I sensed inane rambling coming so I skipped that paragraph. Anyhow, http://en.wikipedia.org/wiki/Risk_2210_A.D.

Mark

"Although each player only gets five turns, a game may easily last over five hours"


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